 | Next round changes |
I plan to make several changes to the game next round, most noticeably the following ones:
- Revert back to the old alliance system. After two rounds of the country-based alliance system, it seems that player-based alliance system is the most popular one. - Zero tolerance for multi playing, cheating etc. This will be strictly enforced.
I also have ideas for additional changes, but I want some feedback on this first:
- Introduce neutral colonies that can be attacked and defended, and add additional income. They can also be captured by players. - A more advanced economical system. More options for economy - Ingame diplomacy system. Create alliances, non aggression pacts, trade agreements for increased income and so on. - Find a better use for energy, like converting excess energy to resources, trade etc.
If you have any comments on these ideas, suggestions on how to improve the game, or just new ideas, please mail me ingame.
|
|
|
|
| |
| Related Links |  |
| Article Rating |  |
Average Score: 4 Votes: 1

| |
| Options |  |
|